Chronic stroke survivors’ perspective on the use of serious games to motivate upper limb rehabilitation – a qualitative study

Publication of a new paper by the members of the Gt3D working group.

The aim of this work was to involve stroke survivors in a qualitative study within a user centred design process to better understand the perspectives of stroke survivors on virtual reality-based serious games (SG) for upper limb rehabilitation during the chronic phase and use those insights to design VR-based serious games which promotes activation of the affected cortical area.

Amorim P, Serra H, Sousa BS, Dias P, Castelo-Branco M, Martins H. Chronic stroke survivors’ perspective on the use of serious games to motivate upper limb rehabilitation – a qualitative study. Health Informatics Journal. 2023;29(2). doi:10.1177/14604582231171932

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